Notes & Combos
Going 2nd Kashtira. I don't know if there's an award for least good deck to make Master V, but if there is, this has to be a strong contender.
I originally made this as a "for fun" deck to try out as a break from Labrynth and partly inspired by someone in the Kash channel - sorry I forgot your name - who also got Master with a going 2nd Kashtira build.
I figured there was no way a half-power-Kashtira going 2nd list would work, but it kinda just kept winning. From Master V to Master II, I went 18-3 with 2 of my 3 losses being to Naturia Runick and 1 to Spright.
As for the decklist itself, I think almost everything in the main deck is obvious. Kumongous was the Kaiju of choice to clear pesky negates and towers. Desires over Extrav because you need the extra draw and Zeus is unfortunately at 1. Debated between 2 or 3 Ogre heavily and I'm still not sure which is better. 2800 ATK is a very relevant benchmark to reach, but his search was the least valuable (the trap isn't worth it goin 2nd).
The Extra Deck was uh, a "budget friendly" one. Ideally, Dracosack, Donner, Chengying, and BLS would replace Mountain Smasher, Accesscode, Red Eyes, and Goddess. Everything else I think serves an important role with Big Eye and Dark Armed really carrying some otherwise unwinnable games.
Overall, a pleasant surprise playing this deck. Very easy and simple to execute, but fun in its own way. And you get to look at Riseheart, Unicorn, and occasionally Shangri-Ira's artwork. I did end up having to switch after getting stonewalled in M2, but that was already far beyond expectations.
Replays
820782912
I was dumb and kinda got lost in the climb, so I only thought to save a few interesting replays from early on.





























