Notes & Combos
Cut neos and favorite contact as they never felt necessary to win the game going 1st and going 2nd they’re bricks
The power going 1st comes instead from not hero locking yourself and using cross sheep to bring back dolphin to hand snipe and get hand info
Going 2nd you normally hero lock yourself as you need the extra pushes from cards like cross crusader and furnace to add poly (when vyon gets interrupted)
Switching from denier to drawhand was the best decision. Drawhand is better for verte setup with mask change drawhand into dark law (as denier can’t be used the same turn when sending with verte). It also enables triggering droll in opp sp by forcing both players to draw, chain mask change to drawhand to rip a card as well.






































