Notes & Combos
End board going 1st is usually Heatsoul+Backrow Flamberge&IP into Apollousa/Unicorn/Underworld to survive into turn 3.
Going 2nd usually relies on Hiita/Dharc/Phoenix/Unicorn to bait out disruptions, then into Selene +Accesscode or Promethean+Zealantis to OTK.
Can use Pitknight Earlie instead of Sunwolf but Sunwolf does help me in a few games to recycle Ash Blossom.
Replays
791-005-150 (5 replays)