Notes & Combos
Finally got some motivation to play the game, a bit of a late climb mostly cause i havent felt like playing MD.
The changes in this list are that i added the Jet Synchron tech being a easy dump off scrap and also being a 1cc by himself makes him Easy celling as we can now make FA dawn dragster with him + cannon with no needed main deck bricks. also a really goated extender, he came up soooo much just as an extender to play through boards
I replaced droll with sloth and honestly i never missed that card, even as a crossout target i usually just played through droll since we dont die to it anymore since train support. Sloth is a crazy crazy card, the fact we can leverage it going 1st too is INSANE, and going 2nd into a branded/striker board feels like cheating because its such a free muligen







































