Dinos

Master I from on September 19th, 2023
cp-ur 840 + cp-sr 540
40 cards

Notes & Combos

Had a ton of fun with this deck on my climb. Pure dinos built to go first, featuring Zoodiac and spright elf, but also very modest going second, and, dare I say, the best combo deck going against maxx c, first and second, but especially second, all thanks to the decks amazing otk potential. Meta currently seemed favourable to this deck thanks to a lack of negates and the ability to search a kaiju, and I love the explosive nature of this deck with a big main deck boss monster. The deck keeps its plays fairly linear, but if you need to pivot you can improvise a lot and tackle boards in many different ways thanks to the decks rank 4 toolbox, misc immunity, and the threat of putting up tyranno.

The reason I opt for pure over scrap or other variants is that i want to keep it strictly 40 for consistency reasons, minimize bricks, play small world for even more reliability, and make sure I have space for 3 lost world - which literally gives you immunity from every and all handtraps, unless they have droll - and even then you're able to put up dolkka. zoos and elf in extra raise the decks ceiling by a fair bit without any commitments to main deck - before, pure dino felt unplayable going first, but drident gives an additional level 4 for a second rank 4, laggia usually, and elf gives the endboard some protection + revive baby/ petit during opps turn for more disruption. Doodle beast was honestly mvp, it saved me against so many floodgates and just gave me a cushion against handtraps ending my turn, and was a safe search off ovi, going first and second, if i already had combo. off baby pop during opps turn, you summon ovi and search it too (or pank off petit, depending on situation). Kaiju doesn't need mentioning, great search off small world and ovi, and makes opponent panic. I felt like dropping pank, but he feels good enough to keep, great way to put up a body and apply pressure going second, also easy damage.

techs are standard, save for gamma, which is just my favourite handtrap lol, and is especially good in this deck, as you can turn an ash on misc into a defeat for your opponent, and can end on lambda even if you don't get to use it, as part of your endboard. pitknight is great, part of the weird lost world combo which I cant exactly explain, but dm me on discord or check out the dino doc in the channel or ask around - make pitknight then make elf, elf revive baby, then elf revive pitknight during opps turn for more disrupts, or lambda if theres gamma

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Replays

No replays unfortunately, my replay wall is full and i rly like those replays lol. I might put something up there soon, so if you wanna see that or other replays here's my id:

900-152-148