Notes & Combos
Elfnote is very strong going first, but going second it’s rather mediocre and you have to rely on handtraps. Initially I tried the Triff build with Accel and Jet Synchron for a better combo, but I kept drawing Jet Synchron. In the end, I found that the best going-second build uses Purulia and two copies of Harmonia. Ghost Ogre is excellent in this meta—much better than Harmonia—which is why I cut Harmonia down to 2. Veiler was fine, but I prefer Ghost Mourner because it is another very effective handtrap in Elfnote, especially on Regina during my turn, and it’s also effective in the mirror. B2B is a nice card for pushing when going second, and Shooting Raiser is an evergreen that protects Pavone’s draw. Then, End Punisher is a full combo when Junora is summoned via Junoldo.

































