Notes & Combos
With everyone playing Elfnote, this deck really becomes a skill check, making sure you sequence your hand traps just right to give yourself a turn.
I found TTT was always a game winning card when drawn because you either don't get hand trapped and just win, or you get hand trapped once and you get all the knowledge you need, rip their next best interruption, and in every case they just scoop. Might bump it up to 3x after the banlist goes into effect because people like likely replace the 2x Lucina and 2x Power Patron with more HT's.
Chrocodragon is there mostly when your plays get interrupted and you normal a HT alongside an interrupted Elfnote to draw 1 and pray you draw into another Elfnote body.

































