Notes & Combos
Once again with Tellarknights, the list is very similar to last month's but with Bystials which are partially engine cards thanks to the ability to go into Chaos Angel or even M7. This means that even in matchups where they shouldn't be good like Kashtira they still are ok to draw, while whenever they actually interact as handtraps they become busted for us. The ladder has a lot of Mathmechs right now, so it was a good time to bring the Bystials. They are unfortunately only 2, but drawing them always felt great.
Replays
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