Notes & Combos
I hate roaches so I play runick stun
Gameplan:
- SS hugin > get ashed > thrust into metaverse
- Noir activate > thrust > herald
- Shangri activate > thrust > trigger arise-heart > talent > steal anything > make your own arise heart > go BP > zeus wipe (if you can't go into BP:
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- tribute it for majesty
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- link into azalea destroy their birth
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- keep it & recycle your runick cards until you remove it with above method)
Note:
- If you have good floodgate, activating demise are probably better than summon majesty
- Morganite is good for additional card. But sometime it's just a brick in hand, especially going 2nd. because next turn you will die anyway. So just use it for fun
- Noir can't activate once Majesty hit the field. It's still unaffected though
- Be aware if they set a backrow, it could be imperm. So save your destruction if possible
- Don't forget to block the plump suck with spell
- If they are playing the leap route and you have tip in hand, use it in draw phase to add flashing fire. They probably chain leap directly. If not, just save it. They chain leap, destroy the target
- Fiend 6 light + Geri 4 dark = unaffected chaos angel
Fun:
If they use imperm on majesty and you have synchro zone, you can summon geri then activate synchro zone actual effect to quick synchro during their MP into chaos unaffected chaos angel and banish their card. If they somehow get rid of it and sent to GY, you can actually resummon it with synchro zone for free and banish again. If they use underworld goddess, they can negate it though. Almmost never happen, but it's cool lol.