Notes & Combos
No Super-poly, it's too inconsistent, trust in the coin toss, droplet, or droll. One pot because it is better than 2nd Lemnis or 3rd TTT. Belle for Crossout mostly and the mirror. Crossout won me countless games, many lists cut it, but after my climb I would say it's a net positive inclusion.
Extra Amatsu and Zeke because they smooth this clunky *** 2007 archetype, making it easier to clean up your MMZ's and to make things like Azalea which require darks.
Overall fun, but extremely punishing climb. This deck is not for the faint of heart. Low handtraps means every game going second is a skill matchup, so at first you will lose. A lot.
Persevere.































