Regenesis

Master I from Elequinn on May 27th, 2026
Owned Cards
43 cards

Notes & Combos

Still the best variant of Regenesis if you actually want to win games in this meta because it turns out the way to beat KT is to have more gas than the opponent has interactions to stop you

Revamped the gameplan a bit so now you have an actual bridge into regenesis cards off of Fiendsmiths by going into Aerial Eater sending Heiress to add Archfiend to hand (assuming you already have a 2k5 for the reveal)

Heiress is a very funny card that also activates off of being discarded (for eff) similar to Lurrie, so if you open both tract and her you can make your opponent very confused by adding Santa Claws, discarding her, then add Archfiend off of her effect (do note this play is vulnerable to droll)

Your gameplan going 1st is to open a way into at least 2 bodies, then depending on what the rest of your hand is (as well as what Zombie Vampire mills sometimes) you end on some combination of SP / IP / Caesar / Birth / Rextrem / Sage + other regen stuff and sometimes you get Kash cards in there as well

If you go 2nd, Spoly / Lava Golem / Droll and then power through the board with Fiendsmith / Regen cards

You could potentially drop IP for Desirae and slot in paradise into the main deck for the Lacrima + Requiem paradise into Desirae play, however that is another brick on top of the 4 (Kyrie / Kash Birth / Regen Birth / Heiress) you already have and I really didn't want to slot in more

You can also potentially drop Ash / called by but since you really want to end on at least some interaction, it's better to have them around than not.

All in all, very funny deck that will never exist outside of MD due to Moon being banned in both OCG and TCG, so if you wanna give Regenesis a try I would definitely recommend this version over any others

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Replays

Some replays on my Youtube channel here