Tearlaments

Master I from on March 30th, 2024
cp-ur 1230 + cp-sr 210
40 cards

Notes & Combos

Definitely one of the most fun decks i've played, I felt like tear didnt have enough gas so I tried to add some more cieling to it.

Generally you do normal Tearlaments combos and with the residual bodies from mills/extenders you go into Ancient Fairy Dragon, Amritara, Cross Sheep, and Astraloud to gain lots of value from basically nothing.

It feels a lot like a combo deck, but every hand plays very differently, and with this amount of extenders it can play trough a lot of hand traps.

I do not believe its stronger than a more vanilla Tearlaments list, but I do think its pretty solid, and I had lots of fun with this.

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Replays

Went 15-5 from m3 to m1, ofc its late in the month so ladder deck quality isnt very high.

777-322-039 (not amazing replays tbh, but it is what it is)