Superheavy Samurai

Master I from on March 20th, 2024
cp-ur 870 + cp-sr 330
40 cards

Notes & Combos

I got stuck in Master 2 with resonator labrynth and snake eyes, and I got really tired of being bodied by ash blossom, daruma cannon, or fighting over poplar custody with my opponent. Presenting, superheavy ariseheart. You aim to make full shs combo, then use soulfire to change a shs to 5 and use crab crane to make river stormer. Goliath, stormer, rank up, tunneller draw 2, ariseheart now has 3 mats. If Kashtira is seeing play because it stops snakes, a deck miles ahead than kash makes it better. Endboard is apollousa, baronne, or some amount of negates + ariseheart that is immune to princesses and similar and can't be targeted.

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Replays

No replays, I don't think making 2 5s into ariseheart deserves of a combo guide and also...these games were insanely boring. Arise on board? Scoop. Can't out? Scoop. Get negated too many times? Scoop. Yep, shs is here to stay, as the lurking threat of the format.