Notes & Combos
Standard stuff. mathematically u have a 67% chance of seeing 2 different starters(small guys/release) so i take all 18 of em. taking out even 1 reduces the odds by 2% approx. we have 8 non engine all of them dedicated to forcing the opponemt to respond during ur turn so u can cascade all ur sets into a winning state, otherwise i often find opponents (going 2nd after they build a board) just dont respond in ur turn and just wait till their turn to battle over our stuff with a negate or 2 ready for whale n whatever else we may have. i only played like 10 games with sol and it came up a few times but it payed its divident in those games. yes opening multiple is bad but like i said u have a 67% chance of 2 unique starters or more. (not including sitiations where u open 1 starter only). if i had to cut a card it would likely be shifter ciz it also kinda hurts us often more than vsk9 n maliss. With decent hands branded dt re beatable. kt is a good matchup if u dont hard brick. vsk9 is rough, ur not beating double hand rip. same for elf note if they rip 2 otherwise u can try. evenly is gonna cook u nothing much to do bout that. 2 reverth only coz i often hate seeing it in hand and only 2/2 fs and reset coz those although good are bad when u open multiples
Replays
028 887 185. got some cool and funny replays. i m no expert but maby u can learn something or if u see a misplay u can point it out to me in the ec channel on mdm server so we can grow together. gl have a nice day.





























