Branded

Master I from Keikaku on June 18th, 2026
Owned Cards
42 cards

Notes & Combos

Branded best deck World Championship Qualifier DLv 20 June 2026 Master I June 2026

-The only handtraps you need are Fuwa, Maxx C, and Bystials. All of those can help advance your hand advantage and/or are High Spirits bridges. Ash and other hand traps are subpar and/or can brick your hand. The board breakers are versatile 1st or 2nd, and opening 1 of 2 of them going 2nd can be enough to win. Droll is playable and can be added to this list. You just need to play quality YGO to overcome tough boards. You only hard lose to unclassified blanket negate cards like Harpie Feather Storm and D-Barrier. -Branded Sword to me is a must for this deck. Although it is a brick, you find yourself needing discard fodder for card effects very often, and this is a prime card to use for those. Sword enables a strong Branded Fusion line going first, and increases your ceiling and grind game going 2nd. So many games I won owed to this card. -I never missed Mudragon, Garura, or Theseus. If you at least open Aluber, Cartesia, or Albaz, you can bait interuption and use Spoly as long as they have the appropriate materials. -Both Quaeritis and Luluwalilith were essential, sometimes needing both in the same game. Lulu is the best summon off Grang acting as additional interupption, while Quaeritis can be made under fusion lock and can be an obstacle for your opponent to out. -Springans Kitt and Branded in Red are not necessary at all, but they can increase deck ceiling. The Tribrigade Springans Kitt however, is clutch for grind games, potentially reviving things like Quem, Mirrorjade, and more. -The synchro variant is not necessary at all. They do not help you win going 2nd, and Golden Swordsoul is a bad brick going 2nd.

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