Notes & Combos
I changed nothing from my DLv MAX list, and got there just in time on June 29! What a climb.
Some of my notable matchups were Memento, Tenpai, Fiendsmith Control, Blue-Eyes, and Mermail. (I faced Fiendsmith Snake-Eye a few times, but usually they were non-games where I OTKed with droplet, or I hand trapped them down to 2 interruptions and banished their life savings.)
Watch for a YouTube video where I show my BEST Crystron games from ranked, such as breaking boards with mostly engine, playing through 3 hand traps, and/or summoning back our banished lord and savior, Samurai Destroyer.
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Some key tips with this deck:
- Crystron Tristaros is usually your best Normal Summon. It didn't come up, but if they Maxx "C" on your Normal Summon, you can chain to Synchro Summon into Ametrix and they get nothing, but you get Cluster from summoning Smiger. (If you had a GY, summon a 5 into Eleskeletus.)
- Crystron Cluster is hilarious sometimes against decks that banish your cards. I faced a Mikanko player who made S:P and could only banish Samurai Destroyer, and then I just brought it back later by popping Quarion.
- Your 1-card combo starters are Smiger and Inclusion. (It doesn't play through Imperm by itself, but it's cool.)
- It hasn't come up, but Clockwork Knight can revive Dawn Dragster because it has 0 ATK in the GY... That's why I play 2 Clockwork Knight.
- Be careful not to summon Eleskeletus to your Cherubini zone. You WANT to destroy it.
- When Tristaros from GY summons 2 from deck, don't summon two 5's; summon one Tristaros and one 5 (Eleskeletus brings back a 5) so that that you can chain to Nib to make Samurai Destroyer if your opponent knows to Nib before you make Nova. If they let you make Nova, then Nib actually PLUSSES you and gives you Infinity + Mechaba.
Replays
Gonna have a video for this by the end of this week! https://youtube.com/timaeus22222