Yummy

Master I from on January 11th, 2026
cp-ur 1080 + cp-sr 360
46 cards

Notes & Combos

This deck is SO ******* FUN

Tried pure Yummy and it lacked the oomph I wanted (also not enough removal IMO)

Tried Bricksurugi Yummy and ... well, that was bricky.

Mimighoul yummy was consistent af tho. Dragon and maker are both full yummy and mimighoul combo. You can get 2 hand rips with some luck and if you open TTT you can get 3 hand rips.

Ending on Zexal with Elf pointing to him means your opponent cannot target ANYTHING on the field. Their own stuff, your stuff, whatever. And since they have to attack him, your squishy yummy stuff is protected.

Only ED piece I was a little torn on is not having masq or almiraj but I think this is the best combination of ED monsters for this variant. For your combo, do the usual yummy stuff up to 2 level 1's and a synchro, make shamisen in EMZ and then gravity controller, make lollipo and then bridge to mimighoul after making herald.

From mimighoul, make sure to make giant mimighoul in EMZ so you can go into gravity controller if your line is a little weak.

Off of maker, pretty much always pick archfiend and dragon as both lead to full combo. If you started with NS dragon, archfiend + slime is your secondary. If you can get archfiend in hand with dungeon, you can guarantee slime or archfiend flip which are both great. Also depending on zones if you have a Yummy synchro out when you trigger a mimighoul, you can do their dodge off the field effect for extra bodies since the mimighoul is "the opponent's monster".

Ripple bird is there to force mimighoul flips. Can help boost yummy attack too when going for lethal.

So happy mimighoul is not only playable but GOOD now.

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Replays

Replays: 371-598-320

This video has combos through disruption as well as a 1cc line from just Dragon.

https://youtu.be/5_g932KBcXE?si=K-zqU_kRh8NYasJE