Mathmech

Master I from on January 31st, 2024
cp-ur 690 + cp-sr 420
41 cards

Notes & Combos

I enjoy playing the deck alot, as I found it could have good plays good under Nib, Droll and sometimes Maxx C.

Getting Drolled:

If you have circular in hand aready and you get drolled after adding the trap, use circular and sigma to make splash and go on to make Firewall Dragon Darkfluid - Terra. Firewall can then dump the two missing mathmech names (1 on your turn and 1 on your opponents turn) dump diameter first, then atleast you have a live superfactorial.

Maxx C

If getting Maxx C'd and you have circular and your only way to stop maxx c is droll, then they get draw off circular summon and if you have other mathmech names in hand normal summon one to get the trap, otherwise special the sigma, then make splash mage, then droll afterwards and go onto to make firewall dragon, without your opponent drawing more. Opponent here has gone +1 with Maxx C with two special summons or +2 if you do not have another mathmech name in hand, but atleast you will have Superfactorial + spell negate and aggreagor negate (or you could try and dump diameter instead for omni negate istead of aggregator). I found this won me a surprising amount of games than just passing on Maxx C, as there quite a few decks that will just put out a unstoppable board with 1 card if you just passed after Maxx C, so might aswell go down fighting.

Overall

I went for a lot more mathmech names than other lists for Maxx c and droll reasons as above, plus I wanted more engine when going second. I did not use the firewall defender, dotscaper or micro coder because I did not want that many normal summons, especially when you consider any hand trap except Nib could become another cyberse monster with almiraj. I am not exactly the best of players and this is my first time getting to the highest rank since 2022, but I would be happy to try and help anyone that contacts me :) thanks for reading.

Show more