Notes & Combos
I ran gamma up until M4 before I started drawing driver in my opening hand a little too frequently. I dropped droll around M3 as I didn't really run into decks such as SHS and Mannadium anymore. I was questionable on called by and thrust, but with how we are in a handtrap meta now, it really helped. Evenly for matchups against Lab and Branded or for crossout target.
I didn't really use half of my extra deck, so it can be mixed and matched. Big eye and dark armed dragon are MVPs and must be included.
This deck still lives up to its reputation of bricking, but it wasn't as much of an issue with the current deck ratio. Going second was tough and sometimes I would immediately scoop depending on what deck I was facing + no handtraps.



































