Notes & Combos
Achieved Master 1, had good strong Times with the Deck going some days 10-0 but what I definetly see are the struggles going seccond. Thats why we play a handtrap heavy build. For me it worked out and I never missed the Diabelstar engine. About the Duster: you can cut it or play smth else most of the time I took it in when I realized I met a lot of stun Decks... yeah I even played Red Reboot for a certain amount of Time. Over all a nice Deck it rewards you for learning it and the non-linear Combolines.