Infernoble Knight

Master I from on February 28th, 2024
cp-ur 900 + cp-sr 510
44 cards

Notes & Combos

Achieved Master 1, had good strong Times with the Deck going some days 10-0 but what I definetly see are the struggles going seccond. Thats why we play a handtrap heavy build. For me it worked out and I never missed the Diabelstar engine. About the Duster: you can cut it or play smth else most of the time I took it in when I realized I met a lot of stun Decks... yeah I even played Red Reboot for a certain amount of Time. Over all a nice Deck it rewards you for learning it and the non-linear Combolines.

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