White Forest Azamina

Master I from on December 27th, 2025
cp-ur 1170 + cp-sr 480
40 cards

Notes & Combos

If you look through my deck history, you'll see that I've been a big advocate for toy box in white forest, it adds a tremendous amount of value: searches silvy, makes you much more resiliant to handtraps and it helps push going second. I took them out thinking they weren't needed after the new support, but after strugglin a bit during the master climb, I decided to put them back in and I gotta say, I feel right at home.

I think the new support makes toy box even more valuable, especially going second because before your extenders and plays were limited but now you can really push through boards, and toy box either baits a response or gives you the necessary gas.

For the extra deck changes, I decided to add s:p because sometimes you may have too many bodies on the field and herald because it dunks on dracotail and it's an omni you can make if you have to start with the fieldspell.

I just can't seem to let go of my toys but they offer such value that I really do recommend messing around with them for anyone interested in the deck.

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Replays

ID: 851-987-618

Shoutout dracotail man, it really is one of the very few decks that doesn't make you wanna rip your hair going second (I know white forest can be for some but what can I say I like playing it). Most of the replays are against it, with some sky striker, orcust, mitsu and odion making an appearance as well. I got a lot of goood games going first and second to show the handtrap resiliance and gas that I said toys provide.