Tenpai Dragon

Master I from on December 28th, 2025
cp-ur 1200 + cp-sr 360
40 cards

Notes & Combos

Final push from M2-M1 done in about 3hrs with Tenpai 12/28/25, last 20 games were 11-9, 16hs+ playing overall in master with tenpai

I played only tenpai this season, trapped in diamond h3ll matchmaker, opponent always oppening the 1-2 handtraps that kill the tenpai engine or droll playing the striker version, the definition of insane shuffler, even went from diamond 2 to rock bottom 5 straight once before dracotail dropped

Dracotail plays really well into lots of things so i just decided to put breakers and let the RNG guide me, ash is there mostly as crossout target than an actual out to something, never ever was able to droll mitsu or ryzeal

Lots of strong going 1st decks make tenpai really hard to play since you need to resolve a draw handtrap or have the custom board breaker hand, every top tier deck is ignoring 1-1 handtraps and have an endboard that can stop at least 1 of your breakers (a trap, a counter trap, or an omni/spell negate somewhere in the hand, field or gy)

Extra deck:

  1. MVP: mudragon(vs dtail) the 3 Dragions + hiita + promethean, everything else is just there for 1 or 2 games per run, pick whatever you think fits better for you
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