Magnet Warrior

Master I from jeylonna on August 24th, 2026
cp-ur 1080 + cp-sr 810
60 cards

Notes & Combos

M5 to M1 with %65'ish WR

I was experimenting in the event with different cards in magnet and thought why not try new some stuff on the M1 climb, too, instead of fiendsmith.

I wanted the deck to make more pushes going 2nd, so I included PEP, millenium package, exciton, and dragite. PEP really surprised me with how well it performed and closed out many games. It works well together with millenium cards because you will be paying 6k LP.

A small Harmonia package is something I also experimented with but opted out of in the end. While the card is really good, it sometimes makes for awkward plays due to the synchro restriction, and it also takes some ED space. PEP was easier to summon with it though.

Dragon's Mind is a must play in any build in my opinion, especially with crown and droplet running around.

I know Belle and Ogre aren't the best handtraps this format, but going 1st they make Baronne with Linear Magnum.

As always deck is great going 1st, we can push through handtraps fairly easily and end on a good board through droll, too. I usually take the fuwa/maxx c challenge if I can put a Koaki Guardian or Baronne on board early. Deckout is hard without double fuwa but if you get to Nat Beast and Dragon's Mind you can still win.

Going 2nd also felt really good with all the extra pushes. I OTKed half the time I went 2nd.

Some options to consider/flex spots:

  • Crystal Wing
  • Chengying (or another 10 in general)
  • Exciton
  • PEP
  • Harmonia package

There are probably some more crazy wacky/degenerate things you can do with like Crimson Dragon or whatever that I'm not aware of. I'm open to suggestions.

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