Notes & Combos
Definitely should have had more non-engine in here. Solid going second often, but only amazing if you draw super poly. Would have more fuwa if I owned more fuwa.
Reasonably standard build I think, just with F&V, which many don't run. I liked F&V a lot, both to add more interaction under fuwa or if you get drolled, but it also came up that popping your own guys to dodge imperm, veiler, or one time dimensional barrier, came up a good bit.
Love the deck, always fun, and you can get creative with the name change mechanic. Even with the new support sometimes just getting two bodies to make wiccat is the hardest part. That's why I ran 3 genia instead of 1 like a lot of people do because I felt I lost more duels to having too many normals than to having multiple genia.
Replays
824-923-084 One good game and then also the game that got me into M1, which was solid, going second into branded, but mostly me playing super careful because I really wanted to make M1.








































