Ancient Gear

Master I from greenyoshiyt on August 13th, 2026
cp-ur 1260 + cp-sr 720
60 cards

Notes & Combos

Holy molly the number of FTK I ran into is insane, from Elfnote handrips or all kind of stuff put together to FTK. It's so depressing

Anyway, joining late to the Ancient Gear Trains party, we have Shaddoll Fusion summoning El Shaddoll Meshachrer that gives you a lvl 10 Earth Machine body, Nehshaddoll Genius shutting one of your opponent's monster down, Machina Ruinforce and Night Train Blue Traveler for even more lvl 10s. If they control an ED monster, this is used to both start the combo or break the board, whichever was needed at the time.

To be honest, I don't think this build is optimized yet. I added the Shaddoll Fusion package mid way and wasn't comfortable changing anything outside of replacing some breakers for handtraps due to FTK being too popular.

Non-engine ratio: 11 Handtraps, 14 Breakers (7 & 9 in 40 cards)

If you have anything to ask, leave it in the comments or find me on discord.

Have fun, I guess
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Replays

176-747-120