Notes & Combos
Standard Branded, just added typhoon package: turns into a draw 2 if you have a quickplay to discard, if not you search MST to get rid of backrow, or dodge targeting negates on spells, used it more going second,
Havnis: is just there to plus 1 body off grass, not needed, but its nice when it comes up to cheese either Quaeritis or Grang or Lubellion if needed
Running double Merc and Cartesia, and lubellion, mostly there for LIGHT attribute fodder for Chaos nephtys, so you can bansih any light without thinking too much about resources,
Chaos Nephtys: pop anything, or anything gets destroyed, banish any light or dark, and can banish 1 on field and 2 in grave, EX: banish yummy field spell on field, and banish the one in grave, and surprise, the only way they can get it back is if the summon marshmow off a synchro, similar with Typhoon, banish the trap and the two big guys, or two MSTs and they cant do much after that
Super poly targets: I have mud over garura to hit more variety of decks, just needs two of the same attribute, and then starving venom, just incase I dont get the spoly, you can still make starving venom off banishment, EX: special summon quem, banish two darks and make Starving, reset Mirrorjade, and then added ecclesia to special summon, tribute to get albaz to spoly the field going second
Chimera: just there as a pop and draw, furhter adding synergy to Chaos Nepth, you could argue running Ad Lib to the list for chimera plays
Replays
In game ID: 861-104-245
















































