Notes & Combos
DFissure and DDBattleground were very nice additions to the pile. Since everyone is floodgating, it was time we floodgated back! The one of Battleground is a search target for TTT under Droll, feels slightly better than DBarrier, though i can see an argument for both or either.
Going second against KT is still pretty bad and if you don't open 1-3 board breakers as well as 2-3 starters it is basically over (don't even wait for the draw, Cue will make sure it is useless, at least if your opponent knows how to play). But going first it is more or less manageable. As long as there aren't infinite handtraps...
The synchro package has been removed. It comes up too rarely and KT is twice as likely to hit that "combo" since you need both cards. Though, running one Silvera might be an option (just in case you brick and can only perform some Filia-White Witch lines). Removing the DMoD package might be an option for similar reasons, however DMoD itself is still good to go into Chaos Angel and we kind of want the search to bait for Ash (and it doesn't hurt as much to be ashed on the search for Gaze than it would be on the search for Souls).
I also removed most of the droplet and the last one will probably soon follow, but not quite sure... In most cases we want to send a monster to prevent the opponent from chaining but we don't always have one. But it might be good to dodge targeted negates (e.g KT RS).











































