Notes & Combos
In 2/3 of my matches, someone hard-opened Fenrir/Unicorn/Wraithsoth
Deck Theory
- Horus Engine -> Zombie Vampire:
- Horus cards offer a beatstick engine that can make you Zombie vampire before transitioning into S:P.
- Since everyone hard opens Unicorn, your Kitkall/S:P are both likely going to be banished if you go second, if your opponent knows what they're doing.
- Kashtira Engine:
- You may as well join along and hard open Unicorn/Fenrir/Wraithsoth as well.
- Bystial Engine -> Destrudo/Beatrice:
- The only decks I saw that were a threat were Snake-Eyes Kashtira Rescue Ace, Tear Good Stuff, Visas Loaner Deck, and Branded Good stuff. Bystials dumpster all of them
- Magnamhut can search destrudo for extension on your opponent's turn or Druiswurm on your turn.
- All those field spells/field tips:
- Shyama can pop Rainbow Bridge/Trivikarma and get rid of the opponent's Kashtira Birth/Contain/Extinguish/Rescue
- Horus field spell can fix the Emerald Turtle in your hand.
- General:
- Honestly only summoned Curious like twice. And Beatrice 0 times cause I always had other plays/Kitkall was banished making them useless. You can honestly replace them with something like Dugares and/or Winda engine.
Replays
769-614-772 amane (Branded Therion) - Order which I believe you should activate the field spell. hibiki8964 (Visas Loaner) - Grind game and power of the engines. Also why S:P is especially needed cause I didn't have many outs to the Tri-heart






















































