Shark

Legend Anthology from on January 18th, 2026
cp-ur 930 + cp-sr 510
40 cards

Notes & Combos

So why Sharks?

Sharks are fun. I started the climb with Blue-Eyes but found myself frustrated so i pivoted to Salad. After earning my gems, with no stakes attached I switch to my original plan with Sharks! Sharks is weak to boardbreakers and Nibiru, but this version aims to play low to the ground and be able to rebuild effectively.

Kragen control is the game. Even tho any 1 card combo can get you into Virtue Stream + Armored Xyz + Revive Splash+ Kragen Shark the deck can operated by just ending on Kragen + Virtue Stream

We have 12 1cc with 3 Buzzsaw, 3 Surfacing Big Jaws, 3 Hydrojet and 3 Seventh Tachyon

Few-Tips with the Combos

In a 1CC, Buzzsaw Shark summons Hydrojet Shark. What u wanna do is `Overlay for Bahamut, Eff to summon Levirtue; Levirtue detaches Hydrojet Shark to add it back` If because of game mechanics u cant trigger Levirtue yet, just overlay Bahamut Shark for Xyz Armor Fortress Then you summon Hydrojet dump Crystal Shark to make Kragen Shark. Any additional extender will let you send XYZ Revive Splash which will give you that additional piece of interaction. You can also summon a 2nd Kragen over LeVirtue Stream if desired

Big Jaws is more similar to standard lines: Search Abyss then summon it add Hydrojet.

Hydrojet is the lowest ceiling cuz u only get Stealth Kragen.

Fishborg Harpooner is an excellent searchable 1 off that helps you to get out extra normal summons in engine heavy hands and going 2nd

Purulia over Fuwa because the WATER attribute is important for Abyss Shark. If you wanna play Fuwallos, feel free to do so.

Xyz Revive Splash is the PeepsYGO tech: Raises your ceiling by letting you summon N.As.H Knight on the opponent's turn by using leftover Rank 4s or helps you dogde targeting effects during your turn.

Non Engine

Veiler & Mourner felt generally good. I wanted Veiler for Exodia and Mourner for Lunalight. Feel free to change them if you please. DRMN & BoE are the most flexible boardbreakers that you can play. I want to, if i get into a grindgame, have as many little dead draws and cards like LS cause that. You can switch them for whatever you want, but try prioritize Spells for Big Jaws SS condition. Imperm ofc fits as a HT or boardbreaker.

Extra Deck

Everything is mostly standard. Since im not playing Drake Shark, im not in the Shark Drake boss monster. I really didn't miss it, but i could see an argument int adding back 1 Drake Shark for it.

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