Notes & Combos
I used the event to learn the deck. First key takeaway: the deck completely dies to Droll. When that happens, you have to rely on traps and Super Poly to carry you. The second takeaway: combo order matters A LOT.
Most opponents were playing Blue-Eyes or Stun/Floodgates (like Odion), which was honestly the biggest challenge. They usually opened with 3 handtraps, so you just had to make the best of it. Since Predaprimitive plays terribly into Droll, about halfway through I started baiting Droll with other cards and preferred waiting a turn instead.
Fata Dragna ended up being pretty useless for me since I lean heavily into the Synchro line and only needed him for Super Duper. Depending on your hand, you end up on Dragostapelia, Starving Venom Wing, Clear Wing, and/or Crystal Wing.
The deck is really fun, but complex!

































