Libromancer

Legend Anthology - Acceleration from on February 18th, 2024
cp-ur 540 + cp-sr 570
41 cards

Notes & Combos

libromancer tends to stugle in master duel, its been powercrept, can die to 1 well timed ash, and maxx c gets a lot of draws if used in reponse to fire or geek boy; In legend antology acceleration, maxx c and as are both forbiden, and the power level of the format is much lower, giving libromancer a chance. the format also only features infinate impermenence and effect veiler as common handtraps, both of which can be contered by sauravis, which is both searable and able to be used to summon geekboy and fire, making libromancers one of the only decks in accelearion that dosnt fear interuption whilst going first.

one problem libromancers have is a lack of a decent normal summon. Normally the deck is able to use cards like diviner of the herald and the mathmechs to compinsate for this, but neither are avilible in accelation, so instead i chose to use the psi-reflector and assault sentinel to give the deck access to synchros.

psi reflector is used to access accel synchro stardust dragon, and then special summon back psi-reflector. using accels synchros effect, you can synchro summon a level 9 synchro monsters during the opponents turn, and make them incredby hard to get rid of, the normal target for this is stellar wind wolfrayet; in a low power format like acceleration, suffling back all your opponents monsters is supprisingly powerful and bypasses most protection.

the normal end board for the deck going first is, accel synchro stardust (and psy reflector), libromancer doom broker and pit knight earlie (in emz) with a set libromancer interention. intervention is effectively an omni negate + search, accel stardust sets up uneffected lv9 synchros and earlie, while seamingly useless in the emz, can catch out oppnents that dont pay proper attention to their card placement, and if destoyed will come back for follow up next turn, normaly alongside a searched geekboy to combo into accesscode talker to otk.

when going second, the deck has access to removal like dyna mondo and brute enforcer (in case you cant access a ritual) as well as access code talker and fire burst to kill your opponents asap. if your oppoenet summons a strong, hard to out monster, wolfrayet can be used to get rid of them if you draw into psi-reflector, using your librmancers effects to boost its own attack.

in case of a bricked hand, magicians souls can potentially draw you into a key card, wilst in a standard hand it can be used summon earlie to your main monster zone using linkuribo.

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