Traptrix

Fusion x Xyz Festival from on September 19th, 2023
cp-ur 540 + cp-sr 510
40 cards

Notes & Combos

List is mostly whatever URs/SRs I had on hand, didn't wanna waste CP to craft stuff so some of the ratios can be adjusted accordingly.

3 Myrm, Mantis, Pudica and at least 2 of Arachnocampa and Dionaea as well as 2 Rafflesia, 1 Allomerus, 1 Pinguicula are the minimum monster ratios imo. Some of the other main deck monsters can be more useful than average here but don't really feel necessary.

Running Kumongous allows you to potentially make rank 7 XYZs like number 11, if you intend to run number 11, run kumongous at at least 2 and fenrir at least 1. Won't come up that often so if u don't feel you need them, feel free not to make them. They do make going second easier however, since evenly is banned. Nib, Duster and LS included in side for similar reasons.

Exceeds are useless since we have no links, shade brigandines make a comeback. Trap hole ratios and other traps can be adjusted as well, some other options are included in the side deck too.

Utopia package felt kinda w.e, can be useful to end a game in a single turn if u feel like their follow up is too strong but other cards help the grind game better so decide accordingly.

F0 and UDF can be very potent as well, we make a lot of rank 4s.

Redoer only worth it if you're making him with either holeutea or shade brigandine imo, otherwise go into something else.

Bagooska is a nice stall card.

Exciton is a board wipe against combo decks when u go second.

2 Rank 4s can make chakanine, the other zoodiacs are to overlay for zeus. Drident can be useful too but not that important to have.

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