Notes & Combos
Took out Extrav from the list gymbunny posted in the channel and used Super Poly instead. The deck did alright, but you can easily fall into losing streaks depending on what you open.
Not sure what my total record was; however, I was 12-8 in my last 20 with the biggest losing streak being 3 in a row. It did feel pretty bad facing Dracotail in the later stages since it felt like they always opened a handtrap to stop you from getting an engine set up or they had Faimena on your turn to get going right away and potentially pop some stuff.
Honestly, the hardest part of the climb was getting out of level 9 on the first day (where I started). I think I was 2-4 while playing the deck for the first time since everyone either had a handtrap to stop me from getting going or had ways to dodge targeted interactions.
Not sure if the Primite build is better or not, but at the very least, it should have slightly less awkward hands when you open Nadir/Walbaz with Songs in hand going second or having to potentially negate half your hand with a Dominus card when you open the wrong side that works with your traps.
Only got 4 total fusion summons in for the mission, so Super Poly might just be better as a copy of Extrav, but I didn't want to craft a few extra copies of some cards to be a bit safer.






























