Notes & Combos
Dc cup stage 2 and master 1 in the same day..i didnt expect that but iam glad i managed to get dc stage 2 at the last moment🤗
same exact decklist as the one i just posted in the master 1 decklist section..but since i have more space here to write imma explain some things i skipped out last time:
-why no lizard/firwall dragon in the extra deck?..simply cuz from my experience they are useless 99% of the time..i replaced them with knightmare cerbues and transcode talker for the following reasons:
transcode:good combo piece in case you weren't able to make apolousa due to disruptions or something else..if you summon it back with allied then you will have an untargetable ally + your maliss link 3...also its good in case your brick and dont open up with any maliss cards in your openning hand going first.
knightmare cerbues:simply to counter chaos hunter..if you cant counter chaos hunter you simply lose any time its activated..and there is only 1 way to counter it..which is cerbues..not s:p...i highly recommend giving him a try..it will help you win whenever you run into chaos hunter
-why purulia? and why 2?..its good against any deck...all decks summon from the hand.. even maliss they normally summon atleast 3 times from the hand.. sometimes even 4..also opening up with 2 melucharmies is great.
-no third maliss trap?..its good if you get to use it properly..but its a brick and can be countered with ash most of the time...the add to hand trap serves the same purpose going first
-2dominus?..if you open up with 2 dominus then 1 is a brick..oppening up with dominus and infinite is betetr..so i replaced 3rd domi with inf..
-42 cards?..i couldn't figure out what to remove..so i said f4ck it 42 is cool :)
-why 3 backup @?..he is quite literally the best card in the deck💀..cuz he works under chaos hunter and lancea..if you get matched up against hunter/lancea you can just go into a allied+maliss in the mirror negate end board...which is obviously weaker than the usual end board but the fact that you can get there under lancea or chaos is crazy..must run at 3
-is ttt necessary?..yes..its amazing against any deck..and sometimes its game winning..it allows you to gain knowledge of your opponent hand which is crazy good..you can run 3..but not 1..if you run 1 you might as well remove it cuz you wont see it when you need it basically.
if you have any questions feel free to leave them below..i will make sure to check and reply regularly..good luck :)




































