Notes & Combos
Extra deck that comes up often:
Dyna Mondo, Chaos Angel, Dharc into S:P.
N'tss really helps with going second forcing out negates/interaction. Mondo I mostly use for the spin; going first and summoning mondo is extremely dangerous because of bystials and called by.
I much prefer without pendulumgraph, even if it increases the ceiling I feel like the bread and butter combo is strong enough against most decks I faced. Alot of decks right now really needs a continuous/field spell to function and popping it with radiance is really good as a pseudo-negate.
With a handtrap heavy lineup I often see my hands starting with atleast 2 handtraps, and makes it easier for me to go second and break their board