Notes & Combos
A bit suprised seeing how fast and well this deck performs. Been testing a ton of runicks in ranks since it finally have their own secret pack. Out of all the variants (excluding sworn), runick spright is still the best and most comfortable in my opinion. Easy disruption bait and fun, though i need some games to finally adjust to the mindset of when to play the runicks and when to play sprights.
No actual records of my W/L ratios but some summary :
- Total of games are in between 30 - 40ish games, pushing from Dlv12
- Dlv12 - 15 is a breeze, no losses at all
- Dlv15 - 17 started to lose some games, about 8 - 10 games
- Dlv18 - 20 lose less as much somehow, with contending decks ranging between Yubels, Tears, Stuns, Centurions
Notes :
- I got a lot of scoop wins, ranging from when my opp just scoops right after me still mini spright comboing / resolving fountain. I would count at least 5 - 8 games of these type
- A lot of 60 card piles, only lost once to it. Mostly an easy win with the good hand, just dont let them play too much
I would still hope konami would bless us with 2 fountains lmao, peace