Bystial Runick

Duelist Cup DLv. Max from on September 29th, 2024
cp-ur 810 + cp-sr 480
40 cards

Notes & Combos

Climb is quite match-up dependent. A lot of current meta is anti targeting so it's a bit annoying. But as long as you can get out fountain + regain, it is hard to lose. 2 SP is good, since she's so easy to make. Can replace scarlight with typhon/ or lvl 12 synchros.

  1. vs mathmech: bystials eats mathmech for breakfast. Runck spells are also usually good against them. Easiest meta match up
  2. Yubel: Flashing fire Phantom, banish all their stuffs in grave/ get out fountain/ regain and you'll be fine. Destruction limited to 1 hurt, but destruction on their spells/trap is very good/
  3. Fire decks: have not seen a lot of them, maybe people are tired of fire meta. But in general we can grind vs fire.
  4. Voiceless voice. One of the tougher matchup. It will be an uphill battle when they get lo+ skull+ barrier out, since it protects against all targeted effects ( all runicks). sauravis is also annoying. Again, banish their stuffs from graveyard (especially Lo), and use a bunch of handtrap to stop them and try to get to fountain/ regain first.
  5. Mikanko/ Ancient gear. We suck against both these guys, since we cannot set up 5 omni negates turn 1. They both are not light/dark so bystials are less useful. Mikanko can get Huli + equip spell out to protect against targeted effects. Ancient gear is also annoying, do everything you can to stop them getting to fortress + fusion + the trap. fotress makes them unaffected ( which kills all runick spells).
  6. Tear: gambler vs gambler. one like to mill, one likes to draw.
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Replays

864-616-669 vs blingyboy : funny demonstration on how bystials ***** mathmech.

vs 2 japanese name: vs yubel and chimera