Paleozoic

Duelist Cup DLv. Max from T on October 22nd, 2026
Owned Cards
60 cards

Notes & Combos

Paleo Clown Crew! Deck is fun, reasoning and monster gate are great at cheesing games, Monster Gate triggering clown crews is funny. I think I made opabinia 1 time the whole climb, the paleos were mostly useful to setup gy, as tribute fodder for clowns and obelisk, and as enablers for Howl. The monsters stolen by Howl also make good tribute fodder.

The Dominus cards pull triple duty as hand traps for going second, as trap engine for when I don't have clown crew access, and as additional points of interaction when my backrow is full. Purge and Spark can be useful as hand traps, I don't mind locking myself out of obaninia, but the Songs lock is more problematic. I almost always prefer to set songs on t2 instead of use it as a handtrap on t1.

Obelisk needs to be summoned using Soul Energy MAX!!! on chain link 2 or higher in order to trigger Clown Crew effects.

Uses for Vivid tail:

  • Bounce Biancaviso to be used again on t2
  • Bounce Biancaviso to dodge imperm
  • Bounce a Cappello summoned by reasoning in order to start a Clown Crew combo
  • Bounce a monster stolen by Howl
  • Bounce the target of Rise to Full Height to blank battle
  • Bounce a paleo after flipping it down with Daruma
  • Bounce Flair to start a Clown Crew combo
  • Bounce Obelisk to get discard fodder and re-enable Soul Energy MAX!!!
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