Notes & Combos
Was originally running 3 Imperm over the Kurikara at first but switched at Div 17, and switched from 2 Dupe/1 Dancing Leaves to the other way around since the latter kind of helps bad hands/kills Kashtira. Notebook is there to pitch Ninjas for Duplication, always do it before you Hanzo, who should be used to get to your Hidden Village at that point. Alchemy is there for when you brick bad/draw only 1 Ninja. Going 2nd, you can pitch for Iron Digger and then it's live that turn, then you can get the Ninja back to hand or place it on the field to play around with. Overall, a very fun deck and feels more like Ninja than any other list imo.






























