Notes & Combos
Deck is prettybad this format, and I really only played like the last fifteen games with it from dl 18(rank up game) to 20. More of a handtrap build, as the remaining main deck monsters aren't very important. every marincess monster is one cc, so it's pretty consistent.
tech choices:
trickstar light stage - alright, but very expensive
play boardbreakers over ht if you want a going second version.
you can change out ghost ogre for something else like purulia.




























