Notes & Combos
I've been playing DoomZ since they released in the TCG. The deck has a lot of issues until the support comes out, but it can easily bridge into Mitsurugi to cover for them.
Tech choices:
- 1 Amalthe since its the weakest starter.
- 2 Raiders because it does nothing on its own.
- King of the Feral Imps > Herald. King allows you to tribute it off of Habakiri to keep an extra level 4 on board that can be used with Night Sword Serpent to go into Springans Merrymaker.
- Magnamut can search the main deck DoomZ monsters or the other Bystials and is decent in the current meta.
I have a few replays, but nothing too crazy.
Replays
ID: 681-717-559







































