Tearlaments

Duelist Cup DLv. Max from on March 18th, 2024
cp-ur 960 + cp-sr 360
40 cards

Notes & Combos

I used 40 card snake-eye-tear, aka 1 card curious up until around level 17 where I swapped to this more pure variant, but I do think curious deck was just as strong.

Deck thoughts (thinking outloud, most of it is probably rubbish):

  • Zeus/Mudragon cuttable (didn't summon either of them a single time) since no reliable zeus line and no spoly (replaced by a lvl 7 synchro maybe? rosedragon/shootingriser)

  • Possibly 2 called by over 2 grief, for maxx c (pls bann maxx c), but sulliek pass is actually pretty strong.

  • Brafu+Albaz was good for baiting interruption/hand-traps, desperate plays (ns albaz actually won me a few games), and albaz is a cutie.

  • Lab was hardest matchup, even more than d-shifter decks (Kash/Floo most commonly), dont ask why, I have no clue...

  • I added shufflers just because I have them and don't have the UR for more hand traps or spoly, but they actually turned out to be very useful against almost every deck I came accross.

  • Handtrap meta sucks, especially imperm/effect veiler (nib is utterly useless into tear).

  • Some of the replays contain performage trickclown who is nice to mill and its a light spellcaster, but usually felt unncessary and took up board space.

  • Pls put havnis to 2.

  • If branded-tear were actually good I probably would be playing it instead.

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Replays

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