Notes & Combos
This is a pure Tearlaments list.
Is it the best version you can run? Absolutely not.
Fiendsmith, Gem-Knight, Fairy, all of them generally work better. If you want to play pure Tear regardless, this is still a capable list.
Advantages:
- Plays well into Maxx "C", Droll and Charmies
- Has room for more handtraps
- Can make a strong endboard if it gets going
- Gambling!
Disadvantages:
- Sometimes lacks starters
- Some hands lose to just an Ash
- Less consistent than other versions








































