Notes & Combos
D1/DLV max.Prank kids are amazing turn 1, but turn 2 they can run into some trouble vs omni negates and backrow. That is what the Lava Golem (careful tho, you can't normal summon) is for, and the best part of it is, it synergies nicely with Dracoback, so u can have him back putting pressure on your opponent to never have 2 monsters on the board. Instead, You can opt for Dark Ruler no more (too expensive) or Droplet (but the discard can set you back) You can set up Roarin and Butler with this 2 card combo (must have 2 prank kids with different names): For this example let's say you have Blue and Red Kids in your hand Link the 1st one (Blue) to Meow Summon Kid (Green) different from the one in hand Link to Doodle Do and grab Pandemonium and summon your 4th one (yellow) (with green send pranks to the graveyard) Fusion summon The Rocket with Yellow and the Red in hand (MUST NOT SUMMON IT BEHIND DOODLE) Link the two Prank kids you just summoned from the Yellow and Red to Bow Wow. Link Bow Wow and Doodle to Rip Roarin. Tribute the Rocket to summon Doodle and Bow Wow Tribute Doodle to Get back Pandemonium and a prank kid (blue or red or geen) OR if you already have one of those get Pranks instead Next turn use Bow Wow to get the other missing 2 and you have Roarin on the field + pandemonium+ 3 pranks for butler on your opponent turn
Terraforming adds consistency and baits ashe but is not necessary to run. To consider: Thunder Fusion, Dark Ruler No More, Droplet, 2 L Spider 2 Meows.




































