Notes & Combos
Made some changes by taking out the bricky Unchained engine and adding in Small World. Never really been a fan of the often awkward Unchained engine (I prob just suck at it) and I like SW so far despite the -1. All the handtraps can bridge into either Kisikil or Engraver and excess twins can bridge into handtraps or Engraver. More consistent Engraver access can give you an extra push and makes Rextremende easier to summon.
In games where theres no random monster on the board you can take out the Small Worlds and some of the Ogres/Mourners for Imperm, Fuwa and more Twin starters.

































