Notes & Combos
I tried berserk archfiend as a level 6 extender into weird lines and opening hands. I'd definitely say run a larger trap line up or more handtraps. Heck small world for more consistent access to tourguide is worth looking into.
I tried berserk archfiend as a level 6 extender into weird lines and opening hands. I'd definitely say run a larger trap line up or more handtraps. Heck small world for more consistent access to tourguide is worth looking into.