Notes & Combos
A few notes:
- Herald line for Maxx C is based and honestly doesn't feel like a gimmick, your endboard feels about as strong usually if you go for that one, if not stronger due to the roach.
- Triple Tac based, wins games far more than it loses, often at worst its a discard off Hugin, at best its you being able to prepare your board perfectly and getting rid of their best card.
- Underworld Goddess based, just wish she was easier to summon, 3 mats on your side of the field is ROUGH, and you need to seriously think when to do it, cause wrong timing can just end in you breaking your own board. Also don't underestimate her non-Kaiju effects.
- Triple Ipiria still based but I did brick a few times on too many normal summons, might want to decrease to 2 for my next list.
- No handtraps aside from Maxx C and no Maxx C responses aside from Called By and Triple Tac, and no board breakers aside from Triple Tac, all that sure was. A choice. That one's getting changed next time for sure.
- Dharc is bad and I am glad I could take that card out of my deck, not once did I wish I had her.
Man I'm gonna miss this deck once tear comes out, it still feels like the best deck in the format, despite some bad choices in my deckbuilding, and I'll be sad when this deck isnt relevant anymore cause I truly felt like I genuinely loved Yugioh when playing this deck.































