Notes & Combos
(no replays if you want to "learn" how to play the deck just msg me on discord. Sizumu#0630 , don't expect me to know everythig about the deck though)
6-2 in week 6 of the MCS, bubbled and got 29th, but still a pretty alright deck. Didn't have much time to mess with ratios so this build definetly isn't perfect.
Some considerations:
If you don't have braver dragon + smoke grenade, another option for your win con would be drought. It's pretty cope, but you can add drought + researcher + cart off of Block dragon, and the ishizu's can shuffle drought back if you mill it. Ra'Ten would be good too if you want to play it, personally I wouldn't since it weakens your endboard by a lot, having to use up the ed monster slot, and having to have 2 main monster zones up, just to lose to the same stuff isn't worth it.
The P.U.N.K. engine is very much neccassary. However, you can run less deer note if you want, the only reason I prefer playing 3 is as a discard outlet for your ishizu's, so if you want to fill that slot with something else, then maybe consider herald of the orange light. The reason it's deer note and not ze amin is because I don't need anymore normal summons, I need extenders.
Going off that, you may notice that I'm not running any doki doki. This is something I'm still debating over since it's purpose was a starter and lvl 2 for Analyzer. However I think that we don't need it anymore, unless you're going for a Nat Beast line with ze amin. Cart is just a better card in general, while not being a earth attribute, it's amazing when milled and when drawn, and itself being a water fulfill's it's own conditions for it's special summon.
For another win con, like I mentioned before, Naturia Beast is a good pick, however hand ripping is just too crazy, hence why I'm on braver. Beast in this deck specifically is way too bricky, having to run a random lvl 3 rock is too cope for me. It's also just a win more card, no need to negate every spell if you know every single card in their hand.
Finally is a really funny tech brought up to me by IWIWD. This combo will work after you mill all the pieces of it, either off grass, the P.U.N.K. engine, or off an Ishizu. You first thave elf and any water on the field, usually dragite, revive any lvl 2 not named cart with elf, and then use cart's effect in the GY to revive itself, overlay the lvl 2 and cart for pure light, then detatch to add maxx "c" to your hand. Extremely cope, but it's still a consideration.