Traptrix

Diamond I from HoroNoRingo on July 31st, 2022
cp-ur 870 + cp-sr 360
44 cards

Notes & Combos

Unfortunately, with the meta, relying on just Sera to make advantage isn't always the best. Normally, you would want to start with a Traptrix monster, go into Sera and then extend with either eXceed or Brigandine. From there, you can either go Granite to get Prison for backrow protection, go into Raff if you have nothing else, or just jump into Verte into DPE.

Link Spider and Almiraj are in the deck to give you more starters to combo with eXceed. The only normal summonable monster that doesn't get you going is Celestial.. and it's not like you want to ever draw it anyways.

With how the extra deck is, if I had Redoer, I would add him in over the Utopia package. Prior, I had Tornado Dragon [which is alright] and Vespenato and wanted to try things out after increasing my deck size to 44 and removing the Token Collectors I had, as when they worked.. they still didn't stop my opponent from combo'ing off. The Compulsory were added to help against the Adventure Token, as you cannot Torrential it if they get Fateful Adventure with Rite at the same time. At this point, I would probably remove my Utopia package, put in Redoer and add back Vespenato, as I enjoy turning a used Allomerus into it or giving Raff attack if I'm out of holes.

Here's my overall record from Plat 5 - Dia 1 [there are more flips as some games disconnected before starting]:

Overall: 121-87

Flips: 115-101

Won flip/Won game: 75

Won flip/Lost game: 35

Lost flip/Won game: 46

Lost flip/Lost game: 51

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