Mekk-Knights

Diamond I from Digital on February 23rd, 2023
Owned Cards
40 cards

Notes & Combos

Nice columns you got there mate.

This is blind second Mekk-Knights.

This deck aims to break your opponents board, rob them of their life savings, and take away any hope they had left. You'll usually want to end on Morning Star, Avramax, or Spectrum Supreme on field with WL Secrets and Indigo Eclipse on field or in the gy. This gives you two monster negates (Ecliples moving your Mekks around) and if you place them right, shut down your opponent in the extra monster zone.

I went light on the handtraps since you WANT your opponent to commit to their field.

For the board breakers, Lava Golem is a must. It's really good for creating columns and also does burn damage, lowering your opponent for game next turn. Evenly Match and Lighting Storm were great and I wouldn't replace them. You could replace TTT with anything you want but I think they're pretty good in todays meta.

The sky striker package did wonders. Having a searchable Window Anchor, and a free body on field are nice but most importantly, Engage eating a negate. I originally had the adventure package in here but it became too bricky and I would rather draw into board breakers.

I used everything in the extra deck but you could replace Zeroboros. I put it in there specifically for Runick and it only came up once. In theory, Zeroboros works well with Purple Nightfall, being able to wipe the field and quick effect get a search.

Anyway that's all :)

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Replays

ID: 845-206-158

From top to bottom-

Replay 1(Bonus): SPYRAL (nice board you got there lol)

Replay 2: EvilTwin Spright

Replay 3: Pure Spright

Replay 4: Runick Spright

The rest are from my D5 climb with the adventure package and sphere mode.